Autodesk 3ds Max provides a comprehensive, integrated 3D modelling, animation, and rendering solution for game developers, visual effects artists, and graphic designers.
Powerful 3D modelling
With an extensive polygon modelling and texture mapping toolset, modellers and texture artists can work more quickly and effectively.
Advanced character rigging and animation
The fully integrated Character Animation Toolkit (CAT) provides an out-of-the-box advanced rigging and animation system.
Choice of integrated renderers
Artists can create highly realistic or stylised looks using the tightly integrated 3ds Max scan line and mental ray® renderers, including unlimited free mental ray network rendering to finish rendering faster.
Extensible pipeline support
Developers can customise, extend, and integrate 3ds Max into their existing pipelines with support for C ++ and .NET.
FBX Import/Export for Unreal pipelines
Create and animate models in Autodesk 3ds Max and export as Autodesk® FBX® files, and then import into Unreal® Editor.